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The Huntress" | face

This is a part of a personal project I'm currently working on regarding the face of the character

I sculpted the face inside Zbrush starting from a sphere and use the asset from Vface using Wrap for detailing in combination with handsculpted details inside Zbrush

Lookdev made inside Maya with Arnold, grooming with Xgen 

ZBRUSH

MAYA

ARNOLD

WRAP

Feel free to contatct me to discuss new opportunities or possible projects, always open to new adventures!
"Home is now behind you, the world is ahead!"
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